iPadOS15 features a new home screen well integrated with ultra-nightmare level designed puzzle game that affected by screen rotation detection
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Before start using new iPadOS with some satisfaction, users should beat the super exciting ultra nightmare difficulty unskippable hyper casual puzzle game, designed by Apple in California
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@kyo This sounds both cool and horrifying at the same time.
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@Streakmachine just a joke. widgets themselves are probably cool, however when adding/moving them, app icons are unexpected shuffled easily. making a useful home screen will be a kind of nightmare
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@kyo Totally understand! I just upgraded my iPad to 15, and it sure does some strange things on the Home Screen.
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@kyo hah

I did NOT like how the default widgets moved all my expertly-placed icons around. Moving them back to where they should be was annoying.
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@adiabatic I also had nicely-placed app icons, but Widgets turned them a totally frustrating sliding puzzle
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@kyo Worse. At least normal sliding puzzles don't change their size when you play them.

(The added widgets switched my iPad's Home screen from high-icon-density to low-icon-density mode. I almost didn't notice it.)
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@adiabatic agree that is one of an inexplicable behavior affects to the grid or icon density. I couldn't notice without care. screen rotation also adds more difficulty to the innovated sliding puzzle
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